Posts tagged young people
‘Body Motion and Motion Capture’ Workshop at Altart as part of Robots and Avatars
12 years ago

Ghislaine Boddington presenting ‘Robots and Avatars’ at ‘European Audiences: 2020 and beyond’ Conference in Brussels
12 years ago

Join Robots and Avatars at KIBLA from anywhere in the world!
12 years ago

- Create, customize and fly your avatar in 'Visions of Our Communal Dreams’ mesmerizing virtual world. Visitors at KIBLA will be able to see your avatar flying on the screens in the Gallery, which are windows onto this virtual world. Just follow these instructions: VOCD_virtual-participation-guide_v1.0_web copy
- You can also instil life into the virtual forest for all to see by tweeting bird, butterfly or flower to @voocd your bird, butterfly or flower will stay in the world for 2 minutes!
- Use the telepresence robot NAVI to explore the Exhibition! Just Add magabot2 to your Skype contacts
- Join and collaborate to the selected webprojects online, experience Naked on Pluto anticipation scenario, add your emotion to the Electronic Man and create you bot with rep.licants
- Give us your feedback on Facebook and Twitter!
Cynthia Breazeal: The rise of personal robots
This great TED talk Cynthia Breazeal expands further on one of the recurring themes of Robots and Avatars - the increase in personal and domestic use robots and the implications this may have for young people in particular. As a grad student, Breazeal wondered why we were using robots on Mars, but not in our living rooms. The key, she realized: training robots to interact with people. Now she dreams up and builds robots that teach, learn -- and play. Watch for amazing demo footage of a new interactive game for kids.
Cynthia Breazeal founded and directs the Personal Robots Group at MIT’s Media Lab. Her research focuses on developing the principles and technologies for building personal robots that are socially intelligent—that interact and communicate with people in human-centric terms, work with humans as peers, and learn from people as an apprentice.
She has developed some of the world’s most famous robotic creatures, ranging from small hexapod robots to highly expressive humanoids, including the social robot Kismet and the expressive robot Leonardo. Her recent work investigates the impact of social robots on helping people of all ages to achieve personal goals that contribute to quality of life, in domains such as physical performance, learning and education, health, and family communication and play over distance.